Read in this order
New heroes should start with the first Castle run, then combat timing, then race and talent rolls. Open Super class only after Floor 10 is a real goal. Use the Halloween, pet, hone, and dungeon guides when that system is on your screen.
Which Pixel Lineage [DUNGEONS+ HOLLOWEEN+RACE EVO] guides are published?
First Castle run
Join the community, roll a race and talent you can use, lock a base class, redeem codes, then SET OUT on Normal.
Combat timing and Energy
Pixel Lineage fights are turn-based with timing prompts. This is the reported action bar and what a missed defense costs.
Race and talent rolls
Race and talent are separate Castle rolls. Keep a passive that matches the next run, and read the live wheel before you spend a rare spin.
Super class and Ultra Sigil
Clear Act 1, vote the Trainer's Shrine in The Dungeon, and lock one of three Super branches. Ultra comes later, from a matching sigil.
Lives, wipes, and the Inn
Three lives per hero. Bank gear at the Inn before the last life, and do not assume race and talent survive every kind of reset.
Pets, eggs, and the Ranch
Hatch eggs at the Ranch, equip the pet in town, and use the three-charge bite cycle. Family lists and Halloween eggs do not fully match.
Haunted Harvest candy
OCTOBER pays 25 Candy. Spend it at the Candy Witch beside the Goblin Merchant, and farm Mort and the Pumpkin King for more.
Path Cards and the first two acts
Vote the next floor, clear Sunmeadow Wilds, then look for the Trainer's Shrine only after The Dungeon opens.
Blacksmith honing and whetstones
Repair the Blacksmith, hone early upgrades while they are safe, and keep Sunforged and Violet Whetstones in the Inn.
Dungeon keys and later modifiers
Match a key to the dungeon named on its tooltip. Blighted Slime is a Torment material, not a substitute for the key.
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